1. Item Rating Reorganization
▶ Introduction of item rating system
- Item UI background will be changed according to the item ratings.
- Weapons will be rated 'General', 'Bronze', 'Silver', 'Gold', 'Platinum' and 'Dia'.
Bronze
Silver
Gold
Platinum
- Existing characters will be graded as 'General', 'Bronze', 'Silver', 'Gold', and 'Platinum'.
- Existing character box items will be batch processed.
- Tuning options are adjusted according to the introduction of the character rating system.
∴ For characters that have already been tuned, this option is retained.
- The sale of Yui and Owen pickup boxes will end, and [General Character Random Box (Owen)] and [General Character Random Box (Yui)] will be sold.
▶ Reorganization with the introduction of rating system
- Level up reward box improvement
- Improved Mission Rewards
- Reorganization of attendance compensation for new and returning users
- Store Product Reorganization Update
2. Reorganization of the Troop Dispatch
▶ The reward for the Super Match Play Daily Mission will be changed.
- Improvement of price and time required for each dispatch destination
- Change compensation according to price and time required
- Change Compensation Box and Components
3. Reorganization of Proximity Weapons Balance
▶ The attack range of some proximity weapons' weak attacks is raised.
- Applicable proximity weapons: BALISONG, SQUALUS, KARAMBIT, CYCLONE KNIFE, PUSH DAGGER 32, SEAL-PUP, XIPHIAS
▶ The range of attacks on the river of close-range weapons is generally raised (except for Katana).