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New Dungeon (Corrupted Tower of the Guardian)

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  • New Dungeon (Corrupted Tower of the Guardian)

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    New Dungeon: Corrupted Tower of the Guardian

    Dungeon Entrance:
    Enter at the Ennor 8th Continent, and players who are level 80 and above can access this dungeon.

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    Opening Hours: The dungeon is open from 7 AM on Monday to 11 PM on Sunday (server time). From 11 PM on Sunday to 7 AM on Monday, the dungeon rankings are calculated, and players cannot enter the dungeon during this time. Also, players who enter the dungeon before 11 PM and challenge subsequent levels after 11 PM will not have their results counted in the current ranking.

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    Entering this dungeon: It doesn't require the consumption of fatigue or entry tickets, and there are no limits on the number of entries. Defeating monsters inside the dungeon does not yield rewards.




    Dungeon Rewards: Rewards are obtained through rankings and level-based rewards, which reset every week. The main rewards consist of currency and materials needed for rune upgrades and refinement.
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    Dungeon Cycles: The dungeon operates on a weekly cycle. Each time a player enters the dungeon, they start at the highest level achieved in the current cycle. When a new cycle begins, the previous highest level and level rewards reset. After clearing the highest level, players can continue to challenge it to achieve the fastest ranking.





    Rankings: Players are ranked based on the highest level they have cleared. If the levels are the same, rankings are determined by the time taken to clear the highest level. Weekly rankings are calculated, and rewards can be collected each period.
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    Attribute Suppression: The dungeon features attribute suppression from a new force, and each level has a different initial attribute suppression rate. Players can reduce the attribute suppression rate using random attributes obtained through the rune upgrade system (the suppression rates may be adjusted periodically based on actual conditions).
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    Current Dungeon: This dungeon has 20 levels. Additional levels may be introduced periodically, along with changes to the boss types and level rewards for already released levels.

    Single-Player Dungeon: This dungeon is designed for solo play, and players cannot form teams. There is no revival option, and death results in a direct challenge failure, leading to an exit from the dungeon.

    Boss Challenge Time: Players have 10 minutes to challenge each boss on every level. Exceeding the time limit results in a challenge failure and an exit from the dungeon.
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