When CA: Reloaded was released, they promised AU servers. They were later implemented when the Ping measurement was changed from bars to numbers. However, upon the transfer to VALOFE, I saw in their change log that they removed the Australian Servers. Is there a reason to that?
Many Australian and NZ players including myself have played Combat Arms for 9 years with 200+ ping (from 2008) and multitudes of players have given feedback to the repective company representatives. So why was the decision made to remove the Australian servers when it was a good decision which helped the Australian/NZ players congregate together and enjoy playing the game with little to no lag ?(you know, how the game is supposed to be)
inb4 'all 12 AU players' or 'you don't have enough players, you're irrelevant'
Many Australian and NZ players including myself have played Combat Arms for 9 years with 200+ ping (from 2008) and multitudes of players have given feedback to the repective company representatives. So why was the decision made to remove the Australian servers when it was a good decision which helped the Australian/NZ players congregate together and enjoy playing the game with little to no lag ?(you know, how the game is supposed to be)
inb4 'all 12 AU players' or 'you don't have enough players, you're irrelevant'
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