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Developer’s Briefing #6

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  • Developer’s Briefing #6

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    Greetings! This is the Combat Arms: Reloaded Development Team Manager.



    Recently there has been a few issues on the development side of things. Consequently, some changes had to be made to our schedule, which is why we haven't released development briefings in a while. As our development schedule is almost finalized, we would like to give you the latest development briefing.



    First of all, we'd like to address the issues with SEM (Super Elite Moderator) and the kick function. Quite a few of you were concerned as to how the abusive use of this function will be managed after our last briefing. With regards to monitoring the abusive kicks, we did not mean that the abusive use cases of the function would be arbitrarily determined by us, but rather decisions will be made based on your feedback. If abusive uses of the kick function were prevalent, we believe that there would have been a great amount of feedback from players who were affected by this. However, to our relief, we have not yet received any feedback reporting abusive kicks.



    As stated in the previous briefing, the updates involving improvements to the additional Daily Job and attendance check events are now live. The daily quests will now have varying difficulties and rewards depending on the player's level and for all Daily Jobs, additional rewards will be given upon completion.


    Regarding the attendance check event, we have added a new-player-exclusive event and working towards adding other new features such as events for returning players.
    Additionally, we have added the fire team event map, where limited daily rewards can be obtained, in order to celebrate the release of the swimsuit characters. This event map will be made available for one month, and we hope that you guys enjoy playing it.



    Finally, we'd like to inform you on the upcoming schedule. We are in preparation for the release of Combat Arms: Reloaded on Steam, and the estimated launch date is between October and November. We are currently unable to provide too much detail, however we'd like to assure you that there won't be any difference in the quality of service provided to our current users and the Steam users. Simply put, there won't be rewards nor content that is exclusively available to only one of the platforms. However, preparing for the Steam launch means that the updates may happen less frequently in the near future and your patience would be greatly appreciated. Lastly, look out for the new content that will be coming along with the Steam launch!
    We hope you know that we will always do our best to bring a better game experience for everyone.
    Thank you.




    =================================================================================================================================================




    Grüßt euch! Hier ist der Entwicklungs-Team-Manager von Combat Arms: Reloaded.


    In letzter Zeit gab es diverse Probleme seitens der Entwicklung.
    Folglich mussten einige Änderungen an unserem Plan vorgenommen werden, welches dazu führte, dass wir für einen gewissen Zeitraum kein Briefing veröffentlichen. Da nun unser Entwicklungsplan fast abgeschlossen ist, möchten wir euch das neueste Entwicklungs-Briefing zukommen lassen.



    Zu aller erst möchten wir auf die Problematiken bezüglich des SEM (Super Elite-Moderator) und dessen Kick-Funktion eingehen. Einige von euch waren besorgt bezüglich der missbräuchlichen Verwendung dieser Funktion nach unserem letzten Briefing. In Bezug auf die Überwachung der missbräuchlichen Kicks, haben wir nicht gemeint, dass die missbräuchlichen Fälle in der Anwendung der Funktion von uns willkürlich festgelegt würden, sondern dass Entscheidungen basierend auf eurem Feedback getroffen werden. Wenn missbräuchliche Nutzungen der Kick-Funktion vorherrschen, glauben wir, dass es eine große Menge an Feedback von Spielern geben würde, die davon betroffen sind. Zu unserer Erleichterung haben wir bislang noch kein Feedback erhalten, in dem missbräuchliche Kicks gemeldet wurden.



    Wie im vorherigen Briefing erwähnt, sind die Updates bezogen auf Verbesserungen zu dem zusätzlichen Tagesauftrag und des Anwesenheitsevents jetzt live.
    Der Tagesauftrag hat nun unterschiedliche Schwierigkeitsstufen und Belohnungen, abhängig vom Level/Rang des Spielers. Dem Abschluss aller Tagesaufträge wurde eine Belohnung hinzugefügt.


    Bezüglich des Anwesenheitsevents wurde ein Event für neue Spieler hinzugefügt, aber auch daran gearbeitet, weitere neue Features hinzuzufügen, wie zum Beispiel Events für zurückkehrende Spieler.

    Zusätzlich haben wir eine Fireteam-Event-Map dem Spiel hinzugefügt, in der man begrenzte tägliche Belohnungen erhalten kann, um die Veröffentlichung des neuen Badeanzug-Charakters zu feiern.

    Diese Event-Map wird für einen Monat zur Verfügung gestellt und wir hoffen, dass es euch Spaß machen wird, sie zu spielen.
    Abschließend möchten wir euch über unsere kommenden Pläne informieren. Wir bereiten die Veröffentlichung von Combat Arms: Reloaded auf Steam vor. Der voraussichtliche Starttermin wird zwischen Oktober und November liegen.


    Wir können derzeit nicht viele Details bereitstellen, jedoch versichern wir euch, dass es keinen Unterschied in der Servicequalität zwischen den derzeitigen Nutzern und den der Steam-Nutzer geben wird.



    Einfach mitgeteilt, es werden keine Belohnungs- und Inhaltsunterschiede auf den Plattformen zur Verfügung gestellt.
    Die Vorbereitung auf den Steam-Launch bedeutet jedoch, dass die Updates in naher Zukunft etwas seltener stattfinden werden und eure Geduld diesbezüglich äußerst geschätzt wird.
    Letzt endlich, haltet Ausschau nach neuen Inhalten, die mit dem Steam-Launch kommen werden!
    Wir werden unser Möglichstes tun, allen ein besseres Spielerlebnis zu bieten.
    Vielen Dank!



    =================================================================================================================================================


    Merhaba! Ben Combat Arms Reloaded’ın lideri.



    Şimdiye kadar içten çeşitli konular vardı.
    Bundan dolayı, programımızda bazı değişiklikler yapılmalıydı, bu yüzden bir süredir gelişim bilgilendirmeleri yayınlamadık.
    Geliştirme programımız neredeyse kesinleştiğinden, size en son geliştirme bilgilendirmeyi vermek istiyoruz.
    İlk olarak, SEM öğesi hakkında birçoğunuz bu işlevin kötü amaçlı kullanımının nasıl yönetileceğiyle ilgili endişeleriniz vardı.


    Ancak bu, keyfi olarak hüküm vermeyeceğiz, ancak kamuoyu eğilimini göreceğimiz anlamına gelmiyordu.
    Eğer bu işlevini kötü amaçlı kullanılsaydı, bunun için hasara uğrayan birçok kullanıcıları bize söyleyebildi.
    Ama şimdiye kadar o hakkında söyleyen kullanıcılar yok olduğu için çok iyi şansça düşünüyorum.


    Önceki bilgilendirmemde belirttiğim gibi iyileştiği Günlük Görevi eklenmesiyle Günlük Katılım Etkinlik iyileştirmesi de uygulandı.
    Günlük Görevi belirli bir seviyeye göre zorluk ve ödül diğer işlere tahsis edilir, tüm Günlük Görevini tamamlandıktan sonra ek ödüller verilecek.
    Bu defa, Günlük Katılım Etkinlik yeni kullanıcı etkinlikleri uygulandı, bundan sonra geridönme kullanıcı etkinliği vb yeni elemanlar eklenebilir.
    Ek olarak, mayo karakterlerinin piyasaya sürmesini kutlamak için sınırlı günlük ödüllerin alınabileceği fireteam etkinlik haritasını ekledi.
    Sadece bir ay boyunca açıklayacak bu etkinlik haritasıyla size daha çok zevinç vermeyi umuyoruz.


    Son olarak, yaklaşan program hakkında sizi bilgilendirmek isteriz.
    Bugünlerde Combat Arms Reloaded steam piyasaya sürmeye hazırlıyoruz ve piyasaya sürme zamanı Ekim ve Kasım arasında tahmin ediyoruz.
    Daha detay anlatmamız için biraz zor oluyor, temel yön, 'Steam kullanıcı ile mevcut kullanıcı arasında fark yaratmayacak'.



    Şü demek ki, sadece steam kullanıcıları için özel ayrıcalığı ya da sadece steam kullanıcılarına sunulan içeriği yapmayacağız.
    Bununla birlikte, steam piyasaya sürmeye hazırlanmak için, güncellemelerin yakın gelecekte daha az sıklıkta gerçekleşebileceği lütfen sizin anlamanızı istiyouz.
    Steam piyasaya sürmesiyle birlikte gelecek yeni içeriğe gözleyin.
    Daha iyi bir oyun olmak için elimizden geleni yapacağız.
    Teşekkür ederim
    vThrones
    Combat Arms Operation Team

  • #2
    So any plans for More standard EXP/GP for Fireteam games (spending 45 mins in Cabin or Outpost 31 for 900exp is a waste). As well...... Are they going to restore and show Fireteam Stats for our characters any time or never again?

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    • #3
      Regarding Elite Mod, I have been kicked quite a number times. I haven't written any complaints because what's the point? Going to decrease bans/ increase times? The problem will persist. The only solution is to delete E-Mod. And I don't see that happening. I've had to keep my kdr in check/ try not to kill the e-mods as I had to do on Nexon's old Combat Arms. I've been really discouraged from playing at all. When I do want to play, I HAVE to create my own room because playing with e-mods is so annoying. I've mostly just stuck to Fireteam since e-mods there are much less likely to kick.

      Regarding jobs, nice job. Though I do want more GP...

      Regarding Dead Vacation, cool that its finally in EU, but damn there are so many clipping issues. Especially around the boat and on the pier.

      Regarding Steam, sounds great. Hopefully it increases the player-base because that's what is most needed.
      Last edited by stratofortress; 08-03-2018, 04:28 PM.

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