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Patch Update 03.12.19 New Map (Death Cube Map)

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  • Patch Update 03.12.19 New Map (Death Cube Map)

    Click image for larger version

Name:	CA(C)_notice_FR_SERVER.jpg
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    [CHANGELOGS]
    1. Server Stability
    2. New Map (Death Cube Map)
    3. New Mode (Checkpoint system in Death Cube Map)
    4. New Big Head Mode
    5. Returnee Event







    Death Cube Map Click image for larger version  Name:	image_2019_03_11T03_01_56_546Z.png Views:	1 Size:	162.3 KB ID:	16478


    • This place has been a battlefield for all rangers who were able to survive the ordeal of this stage and yet only one ranger lives to tell the tale of their battle for survival!

    The stage is chaotic, you may never know where your enemies will strike, so keep your eyes peeled.
    Max Players: 32
    Max Rounds: 9 rounds
    Minutes per round (default): 5 minutes
    Respawn Time: 10 seconds
    Rewards: Exp & GP (depends on the accumulated checkpoints and kills)


    Click image for larger version  Name:	checkpoint.png Views:	1 Size:	289.4 KB ID:	16471





    Objective:
    1. Activate check points as many as you can (pressing “E” for 3 seconds will activate it)
    2. Kill all enemies in the field

    Map Info:
    • Each player will be respawning in a 16 cell cube style map with a goal to activate all checkpoints and kill all enemies in the field to get points/score.

    Objective 1:
    • All 16 cube will have 1 (one) checkpoint (total of 16 checkpoints)
    • Each checkpoint will give you extra points “Checkpoint”

    Objective 2:
    • Kill all enemies inside the map to get additional points

    Winning condition:
    • Most checkpoints in a match, in case of a tie, first to get the most of checkpoint wins

    Pointing System:
    Checkpoint 0 ~ 5: First 5 activated checkpoint will give you 3 points for each checkpoint.
    Checkpoint 6 ~ 9: Checkpoint 6~9 will give you 4 points for each checkpoint.
    Checkpoint 10 ~ 12: Checkpoint 10~12 will give you 5 points for each checkpoint.
    Checkpoint 13 ~ 14: Checkpoint 13~14 will give you 6 points for each checkpoint.
    Checkpoint 15: Checkpoint 15 will give you 10 points.







    Kill points (points per kill):
    1 ~ 3 Kills: You will get 1 point per kill
    4 ~ 11 Kills: You will get 2 points per kill on this point
    12 ~ 16 Kills: You will get 3 points per kill on this point








    Big Head Mode Click image for larger version  Name:	BIG_HEAD_SAMPLE.png Views:	1 Size:	95.8 KB ID:	16479



    ​​
    • When you killed another player, your head will get bigger.
    • Killing at least 5 players, your character head will be at max size.
    • Once you get killed, the size of your character head will be reset/goes back to normal.

    Returnee Event
    • Players who did not play for 30 days will receive a reward after logging in again for the first time after 30 days.
    • Items:
      • Bravo Gear (7 Days)
      • 7 pieces EXP & GP pack (200% EXP; 25% GP)
      • 7 pieces MYST-Roaring Dragon

    Four Leaf Clover (Exclusive St. Patrick Weapon Skins!) Click image for larger version  Name:	myst-clover.png Views:	1 Size:	19.7 KB ID:	16470
    • Four-Leaf ASW338LM
    Stats Four-Leaf ASW338LM ASW338LM
    Damage 166 166
    Mobility 25 24
    Fire Rate 35 30
    Accuracy 99 99
    Recoil 26 21
    Range 6550 6550
    Max Ammo 15/30 15/30
    • Four-Leaf B-type 97
    Stats Four-Leaf B-Type 97 B-Type 97
    Damge 40 36
    Mobility 10 10
    Fire Rate 275 272
    Accuracy 68 63
    Recoil 35 29
    Range 2400 2400
    Max Ammo 20/40 20/40
    • Four-Leaf G11
    Stats Four-Leaf G11 G11
    Damage 40 37
    Mobility 11 10
    Fire Rate 315 300
    Accuracy 70 66
    Recoil 26 26
    Range 3750 3750
    Max Ammo 50/50 50/50
    vThrones
    Combat Arms Operation Team
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