Rangers!
Previously on our last update 01.31.18, we have added the Limited VALOFE Gears that contains rare and epic equipment.
On the upcoming scheduled maintenance, we will add new skin of weapon with enhanced stats compared to their original variant to complete the VALOFE equipment.
There will be a total of 5 new re skinned weapon with improved stats. We know that changes in terms of stats is a big deal so we make sure to increase some stats while decreasing other stats to make it more reasonable and acceptable to the users.
For our first sneak peek, a new version of Karambit with an enhanced range and damage while decreasing the mobility.
We knew that Karambit was used for it's damage dealing capacity but lacking in terms of "Range". Compared to other melee that has decent damage but with a longer range we decided to increase it's range and damage a bit while decreasing it's mobility and maintaining the Fire Rate to match with other current melee.
I hope to see the reaction of the community on this. Be sure to join the discussion and share your opinion and suggestion to us.
We really appreciate your feedback and we want you to get involved and review all of your suggestions for a better result in our goal for Combat Arms Reloaded.
Thank you!
Previously on our last update 01.31.18, we have added the Limited VALOFE Gears that contains rare and epic equipment.
On the upcoming scheduled maintenance, we will add new skin of weapon with enhanced stats compared to their original variant to complete the VALOFE equipment.
There will be a total of 5 new re skinned weapon with improved stats. We know that changes in terms of stats is a big deal so we make sure to increase some stats while decreasing other stats to make it more reasonable and acceptable to the users.
For our first sneak peek, a new version of Karambit with an enhanced range and damage while decreasing the mobility.
We knew that Karambit was used for it's damage dealing capacity but lacking in terms of "Range". Compared to other melee that has decent damage but with a longer range we decided to increase it's range and damage a bit while decreasing it's mobility and maintaining the Fire Rate to match with other current melee.
I hope to see the reaction of the community on this. Be sure to join the discussion and share your opinion and suggestion to us.
We really appreciate your feedback and we want you to get involved and review all of your suggestions for a better result in our goal for Combat Arms Reloaded.
Thank you!
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